Cai Su
caisu@bnu.edu.cn http://www.etc.edu.cn/~cs
3D Interactive Virtual Learning Environment
- game - 3D graphics “peak of the game”, virtual worlds or virtual environments
- e-learning - LMS → social network learning → Second Life / Sloodle(?) (3D virtual learning environments) Clougherty (2009)
Problems
- to focused on fun, not appropriate for education
- not open enough
So we developed our own environment
- 3D modeling
- virtual roles & interaction
- name, movement, keyboard/mouse, API for other input devices, walk/fly/move
- integrate with existing social website
- 3D data compression
Plus
- educational theory
- education technology
Results
- physics simulation
- Newton's first law of motion simulation (etc etc)
- astronomy simulation
- solar system simulation
Mostly just visual demonstrations, not much interaction by user, or freedom to explore. Also display of PPT and video.
What is purpose of the social feature - multi-user etc?
Using webcam for AR, bringing the examples from the virtual world into webcam with especially coded cards.
