Table of Contents
CSCL- Two case studies
An alternative to the view of common ground based on convergence of mental models
Seeing what we mean, co-experiencing a shared virtual world
- Western metaphor of “seeing as knowing in a deep way” (analogy of the cave)
- small infant and mother, pointing, looking at something together
- case study, 3 students establish and maintain intersubjective understanding of a math problem, which they solve as a group
Problem of intersubjectivity and common ground
- intersubjectivity - how a group of people understand the same thing
- precondition of collaborative learning is that participants understand each other enough to do their work
- includes tacit background knowledge and explicit shared understanding of the current topic
- in cognitive science, grounding of shared understanding is treated as the explicit comparisons of mental models or internal opinions, but we think it is the result of interactional work in which a shared world is created and various methods are used to ensure a sharing of this world
Physically embodied being-in-the-world
- we are all in a world
- we learn about and experience the many dimensions of this world together, as mature social beings
- the “problem” of establishing inter-subjectivity is a pseudo-problem in most cases
- human existence is fundamentally intersubjective from the very beginning
- a problem that arose in philosophy, because philosophers thought about things the wrong way
Intersubjectivity in virtual world
- you are not really embodied with other people
- all you see is the computer screen
Example of VMT
- list of people - presence
- chat: every posting starts with name of person
- you get a sense of who individual people are, and how they view what is going on in the environment
Practical issues of intersubjectivity online
- how do people who met online create a shared world in which they can understand things the same?
- how do their online actions (chat and drawing) build a joint problem space of actors, places, times and social relationships
- how do they raise issues of understanding, repair misunderstandings, share personal perspectives
- “joint problem-space” (Jeremy Roschelle)
Research
- choose small chat transcript, analyze it collaboratively as a team, line by line
Analysis
- someone invents a new term, how does the group get to understand this term, and use it as a common referent? (hexagonal array)
- how do students use questions to establish intersubjectivity? (Nan Zhou looked at this)
- students taking turns in making knowledge advances - not one person solving and explaining to others
- moving back and forth between different representations (graphical, algebraic etc)
Group cognition in math
- open shared worl with external representation - joint problem space visually shared
- orient everyone to specific object for mutual discussion
- make a particular pattern visually relevant
- discuss pattern in words
- signify pattern in mathematical symbols and manipulate them
- each participant understands the resources, methods and steps well enough to use them individually in the future
- features and affordances of CSCL media and environment used to support intersubjectivity and group cognition:
- persistent text chat
- shared whiteboard
- line color & thickness
- pointing tool
3 units of analysis
- individual
- group
- classroom: group posts results to wiki, shared with other groups - interaction between small groups
Questions
- from book: all individuals try to solve a problem, nobody are able to, then go into team, are able to
How does group cognition take place and how can it be analyzed in a paradigmatic CSCL setting
- hierarchy of level of temporal structure for online collaboration
- sequential structure of collaborative math discourse
- VMT case study
- 10 discourse moves in detail
- group cognition in math
Hierarchy of structural layers
- conversational topic (longer sequence)
- discourse move (sequentical accomplishment built on elementary interchange)
- adjacency pair (base interaction involving two or three utterances, which drives a discourse move)
- textual utterance (a text chat posting by an individual participant, which may contribute to an adjacency pair)
- indexical reference (an element of a textual utterance that points to a resource in the context)
Longer sequences in CSCL
- conversation analysis (Sacks, Schegloff), discourse analysis (Gee)
- all verbal communication involves adjacency pairs – how do small groups create knowledge together through “longer sequences”
- conversation analysis focses on how people construct their interactions with turn taking and adjacency-pair
- usually analyzes American adults in informal settings
- needs to be adapted to online text chat
Questions
- Vygotsky said “people can solve problems in groups long before they can solve problems individually”
- Someone should develop ways of testing groups of students
- How do you measure quality of collaboration, and avoid one person dominating the group?
- Coding based on different theories (I don't do that). Many people assign roles to avoid someone dominating. An adult in the chat room could be a facilitator. We had people in the chat, who were mainly answering questions about the technology. Intelligent agents. Visualize collaboration statistics to make students “self-police”.
- Stahl feels like humans are good at group processes, so just lets them “do their own thing”. Works out over a period of time.
